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TheWhiteHaze

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About TheWhiteHaze

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  1. TheWhiteHaze

    Raids development log

    We've discussed which items should not be allowed, a couple of them are still in a grey area however, meaning we're not quite sure whether we allow them or not. After completing all of the rooms, having added proper scaling/stats and after testing; we'll make the final decision on these.
  2. TheWhiteHaze

    Zuk Pet

    I already burnt out after 20 or so capes. Congrats!
  3. TheWhiteHaze

    Should buying achievements be allowed?

    We've discussed this with the team. Buying achievements is not allowed.
  4. TheWhiteHaze

    Interviewing Jacob Lund, Isleview and Didydan1!

    @Jacob Lundhow is it to be back on the team? @Isleviewyou've been mod for a while now. What so you excel at, where can you improve? @didydan1 what are the plans for your next challenge? For everyone: who do you consider the strongest staff member and why, also; who do you consider the weakest and where can they improve. Is there anyone in the community you would see becoming staff in the near future? What do you guys eat for breakfast.
  5. Hello Elkoy, We're currently working on the new version of the Elkoy Chronicles. As per usual, for the next edition of the newspaper we will be interviewing interviewing members of the community once again. This time you can ask anyhing you'd like to @Jacob Lund, @Isleview and one of Elkoy's most famous youtubers; @didydan1 As always, ask as many questions as you'd like and please refrain from asking the questions on this pastebin: https://pastebin.com/9thN0zuL Let us know who you would like to be interviewed next! Thanks, The Newspaper Team.
  6. TheWhiteHaze

    TEST

    You could've just asked..
  7. TheWhiteHaze

    Hello =D

    Welcome buddy. Looking forward to seeing you in game.
  8. TheWhiteHaze

    This guy is absolute legend

    This guy really is top class. Think I've watched all of his videos, although they do get somewhat repetitive.
  9. TheWhiteHaze

    The Elkoy Chronicles XII

    Welcome to the 12th edition of the Elkoy Chronicles! It's been a while since the last edition, we've decided to postphone it due to holidays and other matters. You may expect to see the Elkoy Chronicles biweekly again from now on. The new year is here so we just want to take this opportunity to wish everyone a happy new year on behalf of the Elkoy staff team. We have some big plans for this year and hope you stick around to see what they are! Elkoy has now been online for over a year and we would just like to thank everybody who has played the server, new or old, for making this possible. Over the next few days everyone who logs in will receive a present, just a small token of our appreciation. If you want to read in to this you can do so here. This weekend will mark a year since Elkoy has been released and to celebrate it we have decided to host five events everyday and one weekend long event! Tonight is the last day of this thrilling weekend of events. The sign up thread for tonights event, 2v2 Clash of the Godswords can be found here Elkoy's Winter Awards are out now! Cast your vote until Januari 23th right here. The winners will be awarded a badge as shown above. For this edition's video, we wanted a classic, a golden oldie, a throwback if you may. Behold; @Mamba the Man Bunner. We've gotten a whole bunch of staff updates since the last edition. @X Dark Z has been promoted to Server Moderator. @Jacob Lund has been promoted to Server Support. @Dep has been promoted to Senior Moderator. @Tungus has been promoted to server support. @Fr00b has been demoted from Server Moderator. @Attra has been demoted from Server Support. @Vitality has been demoted from Server Support. @Accent has been demoted from Server Support. @Claire has been promoted to Server Support. @Julia has changed from Global Moderator to Forum Moderator. @Mario has been promoted to Global Moderator. If you would like to read more about the staff updates you can do so here: Staff Update 31/12/17 Staff Update 7/1/18 Staff Update 18/1/18 Staff Update 19/1/18 Since our last edition of the paper our Developers have been doing a lot, there has been two updates which mainly consist of bug fixes and quality of life updates which will make the server much more enjoyable. The focus will now be aimed at new content, Raids hype! If you would like to read more about these updates you can do so here: Server Updates 21/12/17 Server Updates 2/1/18 Server Update 10/1/18 Server Update 17/1/18 The Player Spotlight is dedicated to players who have been active, helpful and/or just standing out above everyone else. This weeks player spotlight goes to @Neytorokx. He has been helpful in-game and on the forums over the last weeks and this does not go unnoticed. Keep it up! The Discord Spotlight is dedicated to players who have been active, helpful and/or just standing out above everyone else. The player shining in the spotlight this time around is @Gosugrill. They have been extremely active and has been keeping the discord conversations lively! For this edition we interviewed both @Mamba and @False Hopes They both received loads of questions - both serious and trolls. Find out how they answered your questions down below, it's worth the read! @Mamba @False Hopes This week's PVM Guide features the Ancient Wyverns and has been made by @X Dark Z. Thank you for reading this week's guide. Should you have any other questions or tips - then feel free to leave these in the comments down below. Happy hunting! One year in, many more to come. The item I'm looking for, where does it come from? Found in a present, upon log in. We all know it's true, Elkoy for the win. Leave a comment below on what you think is the answer and if you're correct you will be rewarded! Remember there's only 1 winner. This concludes the twelfth edition of the Elkoy Chronicles! Please leave any feedback you may have as it will only help us improve. We strive to do nothing, but improve the Elkoy Chronicles and we will keep modifying it here and there based on your suggestions and input. More information on who is apart of the team or how to join can be found here: Elkoy Newspaper Info Thanks, Elkoy Newspaper Team
  10. TheWhiteHaze

    In-depth Inferno Guide

    After many requests it is finally here! Welcome to the in-depth Inferno guide. In this guide I will both tackle the best ways to get the Infernal Max Cape (All waves, 1-69), and the regular Infernal Cape. Due to this guide being rather big, I've seperated it in several sections. I had already submitted this guide to the 11th edition of the Elkoy Chronicles, but for the sake of being able to find your guide easily I've decided to submit it in the appropriate section aswell. Should you see anything that needs to be changed, or you'd like more information about, just let me know in a reply below or pm me. I. IMPORTANT NOTICE II. General Information III. The Inferno Lay-out IV. Gear Setups V. The Inferno NPC's VI. Tactics Boss Fight (wave 69) VII. Tactics Waves 1-68 VIII. Rewards I. IMPORTANT NOTICE BEFORE EVEN ATTEMPTING EITHER ONE OF THE CAPES, MAKE SURE TO DISABLE HD FOG IN YOUR SETTINGS TAB IF YOU HAVE NOT DISABLED THIS, THEN YOU WON'T BE ABLE TO SEE JAD'S ATTACKS ON THE (FINAL)BOSS WAVE. II. General Information You can get to the Inferno Minigame via Minigame Teleports -> Inferno (shift+t > M > I). If you've never accessed the area of Mor Ul Rek before then you will be teleported next to the this door: To be able to pass through it, you will have to show the NPC that's guarding it a regular fire cape. Once you've shown your fire cape your teleport will now automatically redirect you to the middle of the city to access the Inferno. Once through, you will find the Inferno Minigame in the middle of the area. To be able to enter the Inferno, you must first sacrifice a TokHaar-Kal cape. You will only have to sacrifice this cape once for unlimited access to the Inferno. To sacrifice the cape you will have to select the "Can I go down here" option whilst talking to the NPC and follow the dialogue. Once you've done all this, you can select which mode of the Inferno you'd like to try it by clicking Jump-in Inferno at the end of the ledge. III. The Inferno Lay-out The Inferno is a rather simple, square room. The entire fight/waves take place in this arena. Inside you will find 3 pillars. These were originally designed to be able to hide behind, but frankly this isn't needed. To the North you may notice the square of lava, this is where the boss resides in. Due to the pillars not blocking damage from enemy's, it is best to use the NPC pathing to your advantage. The basic rule of thumb is, what cannot see me, cannot hurt me. This will further be discussed in the tactic section. IV. Gear Setups Boss only: There are many ways you can gear up to tackle the Inferno. For the boss fight only, you can just bring one attack style (Ranged). Your gear and inventory should look something like this: This is just an example, once you get the hang of the boss you could kill it in black dragonhides if you desire. A safer option is to use Pernix Head: Trickster helm > Serpentine Helm > Pernix Cowl > Morrigan's Coif Cape: Completionist Cape > Ranged Master Cape* > Max Cape > Ava's Accumilator Necklace: Necklace of Anguish > Saradomin's Hiss > Amulet of Fury Bolts: Dragon Bolts (e)** Weapon: Royal Crossbow > Armadyl Crossbow > Chaotic Crossbow > Runite Crossbow Body: Trickster Robe > Pernix Body > Morrigan's Leather Body Shield: Divine Spirit Shield Legs: Trickster Robe Bottoms > Pernix Chaps > Morrigan's Leather Chaps Gloves: Trickster Gloves > Mercenary Gloves > Barrow's Gloves Ring: Ring of Suffering (R) > Eye of the Ranger > Archer's Ring (I) > Archer's Ring *Ranged Master Cape can be subbed for: Prayer Master and/or Agility Master Cape. **Dragon Bolts (e) can also be substituted for Ruby Bolts (e) for the first half of the kill, afterwards switch to Dragon bolts (e) again. Only use Trickster equipment if you have the full set, otherwise choose for the second in row. Trickster can also be subbed out for Vanguard. Full Inferno: The gear setup for the full package is a bit trickier. For this too counts, the more experienced you are the more you can play with your gear. The safest way to go is by using Nex gear, using Blood Barrage to keep ones health up. This makes dying during the waves almost impossible. The fastest way to progress through the waves however is by bringing Trickster. You do have to pay attention in the later waves though so you don't get combo'd out. An example for Nex setup: Optional to bring: Ruby Bolts (e), Vecna's Skull, Agility Master Cape, Prayer Master Cape, Ranged Master Cape. Blowpipe is also optional, this is also just used to speed up the waves. An example for Trickster setup: Optional to bring: Ruby Bolts (e), Vecna's Skull, Agility Master Cape, Prayer Master Cape, Ranged Master Cape. Blowpipe is also optional, this is also just used to speed up the waves. You may also choose to bring a Toxic Staff of the Dead to increase your accuracy, but this isn't really needed. The Pernix and Serpentine helmet switch are also optional here, personally I only use this in the last few waves in case I make a mistake. Your Rune Pouch should be containing runes for Blood Barrage (Death, Blood and Soul Runes). V. The Inferno NPC's The Inferno has NPC's similar to the regular Fight Caves challenge as you may have once done on the real game. They do however have some different abilities. Jal-Nib (Aka: Nibbler): Deals no damage to you, only deals damage to the pillars. Due to those not working it's best to ignore them and use them to heal after each wave with Blood Barrage. Jal-MejRah (Aka: Bat): Deals Ranged damage. When it's hitting you it will also drain your stamina. Max hit: 19 Jal-Ak (Aka: Blob): Deals Magic and Ranged damage, can also Melee you when in Melee range. it uses the opposite style of what you're praying. After defeating it it'll spawn three small blobs, these deal no damage and are ideal for healing on with Blood Barrage. Max hit: 29 Jal-ImKot (Aka: Melee): Deals high melee damage. Also teleports around the arena if it can't hit you. Max hit: 49 Jal-Xil (Aka: Ranger): Deals Ranged damage from a distance, Melee when in Melee range. Max hit: 46 Jal-Zek (Aka: Mage): Deals Magic damage form a distance, Melee when in Melee range. Mage will also revive other NPC's (except Nibblers) if you kill them before you kill it. They'll revive with 50% of their normal health. Max hit: 70 JalTok-Jad (Aka: Jad): Deals Ranged or Magic damage from a distance, can use Melee when in Melee range. After killing a Jad half-way it'll spawn healers which will heal it unless they're being aggro'd. Max hit: 113 Yt-HurKot (Aka: Healer): One of Jad's healers. Will heal the Jad until aggro'd. Max hit: 19 TzKal-Zuk (Aka: Final Boss): The final boss of the Inferno. Hits using magic (protection prayers are useless). Max hit: 251 Jal-MejJak (Aka: Boss Healer): Does the same as Jad's Healers, but less rapid. Will attack with range when aggro'd. Max hit: 10 VI. Tactics Boss Fight (wave 69) When doing the Inferno it's best to be on the NORMAL prayer book, because deflects make you stall your movement which may confuse you and makes you miss the shield. Rigour also is a big bonus and there is no need for SoulSplit on the full Inferno challenge either. Before trying the full Inferno challenge, I strongly recommend practising the Boss Fight over and over, until you're positive you can do it after an exhausting 68 waves. The boss is killable without the use of food/brews, if you can pull it off with just one, you should be prepared enough. Once you enter the boss battle, the boss will spawn in the most northern 'lava square'. Upon it spawning, either West or East of you a big shield will appear. This shield moves at a certain tempo all the way from left to right. You must stay behind this shield AT ALL TIMES. Failure to being behind the shield will cause the boss to be able to hit you, which is almost a certain death. The tactic is to hit the boss and to stay behind the shield simultaniouly. An example of how this can be done: You may notice that you cannot normally attack the boss from the far East or West. However you will be able to hit it if you are three squares away from the border, whilst using Long-range. The exact tiles are shown on these pictures: Western long-range spot: Eastern long-range spot: After going the full length from East to West (or the other way around) and vice versa, a Ranger and Mage will spawn. These will not attack you, but the shield rather. Therefore it is key to aggro them as soon as you can, whilst making sure you're staying safe for the boss' attacks. Protect from Magic and take out the Ranger first, then take out the Mage. It won't revive the ranger as it would in the regular waves. At around 480 health a Jad will spawn. Those that are more experienced with the boss fight can ignore it and only have to aggro it once, but I recommend to try and kill it for first-timers. Jad is the part where most of the people fail their attempt, as you have to both look for what attack jad will be using, as well as follow around the shield. This Jad will also spawn healers, the best way is to attack those with Long-range so you don't path away too far from the shield, whilst you're in the middle of the arena. At around 240 health, the Boss Healers will spawn. These are rather easy to take down, just make sure you don't overstep your boundaries. If the fight goes on for a while, it is possible for another Ranger and Mage to spawn. This will most likely be at the ending of your attempt. Just aggro'ing and tanking the Ranger should get you through, kill just the Ranger if you want to be certain. It'll definitely take you a couple of attempts, as you simply need to learn how the mechanics work. Don't give up and keep trying. Once you've gotten it you'll be thinking that it isn't even that hard. VII. Tactics Waves 1-68 When doing the Inferno it's best to be on the NORMAL prayer book, because deflects make you stall your movement which may confuse you and makes you miss the shield. Rigour also is a big bonus and there is no need for SoulSplit on the full Inferno challenge either. Before trying the full Inferno challenge, I strongly recommend practising the Boss Fight over and over, until you're positive you can do it after an exhausting 68 waves. The boss is killable without the use of food/brews, if you can pull it off with just one, you should be prepared enough. Wave Breakdown Each wave displays which monster will spawn. There are 69 waves in total. From waves 1 to 66 are three pillars which the Jal-Nibs attempt to destroy. Any remaining pillars by the end of wave 66 are automatically destroyed by the start of wave 67. Since the pillars are pretty useless, it's safest to leave the Nibblers for last. Wave 1-3 Kill Bats first Wave 1.) 3x Nibbler, 1x Bat Wave 2.) 3x Nibbler, 2x Bat Wave 3.) 6x Nibbler Wave 4-8 Kill Blobs first, then Bats Jal-Ak (Blob) will start to appear in the next round. Wave 4.) 3x Nibbler, 1x Blob Wave 5.) 3x Nibbler, 1x Bat, 1x Blob Wave 6.) 3x Nibbler, 2x Bat, 1x Blob Wave 7.) 3x Nibbler, 2x Blob Wave 8.) 5x Nibbler Wave 9-17 Kill Melee first, use protect from Melee! Then Blob, then Bats Jal-ImKot (Melee) will start to appear in the next round. Wave 9.) 3x Nibbler, 1x Melee Wave 10.) 3x Nibbler, 1x Bat, 1x Melee Wave 11.) 3x Nibbler, 2x Bat, 1x Melee Wave 12.) 3x Nibbler, 1x Blob, 1x Melee Wave 13.) 3x Nibbler, 1x Bat, 1x Blob, 1x Melee Wave 14.) 3x Nibbler, 2x Bat, 1x Blob, 1x Melee Wave 15.) 3x Nibbler, 2x Blob, 1x Melee Wave 16.) 3x Nibbler, 2x Melee Wave 17.) 5x Nibbler Wave 18-24 Kill Ranger first, use protect from Range! Then Blob, then Bats Jal-Xil (Ranger) will start to appear in the next round. Wave 18.) 3x Nibbler, 1x Ranger Wave 19.) 3x Nibbler, 1x Bat, 1x Ranger Wave 20.) 3x Nibbler, 2x Bat, 1x Ranger Wave 21.) 3x Nibbler, 1x Blob, 1x Ranger Wave 22.) 3x Nibbler, 1x Bat, 1x Blob, 1x Ranger Wave 23.) 3x Nibbler, 2x Bat, 1x Blob, 1x Ranger Wave 24.) 3x Nibbler, 2x Blob, 1x Ranger Wave 25-34 Kill Melee first, then ranger. Try and lure Melee away from Ranger so you can pray accordingly. Then Blob, then Bats Jal-ImKot (Melee) will rejoin in the next round. Wave 25.) 3x Nibbler, 1x Melee, 1x Ranger Wave 26.) 3x Nibbler, 1x Bat, 1x Melee, 1x Ranger Wave 27.) 3x Nibbler, 2x Bat, 1x Melee, 1x Ranger Wave 28.) 3x Nibbler, 1x Blob, 1x Melee, 1x Ranger Wave 29.) 3x Nibbler, 1x Bat, 1x Blob, 1x Melee, 1x Ranger Wave 30.) 3x Nibbler, 2x Bat, 1x Blob, 1x Melee, 1x Ranger Wave 31.) 3x Nibbler, 2x Blob, 1x Melee, 1x Ranger Wave 32.) 3x Nibbler, 2x Melee, 1x Ranger Wave 33.) 3x Nibbler, 2x Ranger Wave 34.) 5x Nibbler Wave 35-41 Kill Mage first, always try and kill it before the others so it doesn't revive them. Then Blobs, then Bats Jal-Zek (Mage) will start to appear in the next round. Wave 35.) 3x Nibbler, 1x Mage Wave 36.) 3x Nibbler, 1x Bat, 1x Mage Wave 37.) 3x Nibbler, 2x Bat, 1x Mage Wave 38.) 3x Nibbler, 1x Blob, 1x Mage Wave 39.) 3x Nibbler, 1x Bat, 1x Blob, 1x Mage Wave 40.) 3x Nibbler, 2x Bat, 1x Blob, 1x Mage Wave 41.) 3x Nibbler, 2x Blob, 1x Mage Wave 42-49 Preferably kill Mage first if you know how to stutterstep Melee, otherwise Melee first, then Blobs, then Bats Wave 42.) 3x Nibbler, 1x Melee, 1x Mage Wave 43.) 3x Nibbler, 1x Bat, 1x Melee, 1x Mage Wave 44.) 3x Nibbler, 2x Bat, 1x Melee, 1x Mage Wave 45.) 3x Nibbler, 1x Blob, 1x Melee, 1x Mage Wave 46.) 3x Nibbler, 1x Bat, 1x Blob, 1x Melee, 1x Mage Wave 47.) 3x Nibbler, 2x Bat, 1x Blob, 1x Melee, 1x Mage Wave 48.) 3x Nibbler, 2x Blob, 1x Melee, 1x Mage Wave 49.) 3x Nibbler, 2x Melee, 1x Mage Wave 50-57 Preferably kill Mage first, make sure Ranger doesn't hit you. If you cannot avoid taking damage from Ranger, kill that first. Then Blobs, then Bats Wave 50.) 3x Nibbler, 1x Ranger, 1x Mage Wave 51.) 3x Nibbler, 1x Bat, 1x Ranger, 1x Mage Wave 52.) 3 xNibbler, 2x Bat, 1x Ranger, 1x Mage Wave 53.) 3x Nibbler, 1x Blob, 1x Ranger, 1x Mage Wave 54.) 3x Nibbler, 1x Bat, 1x Blob, 1x Ranger, 1x Mage Wave 55.) 3x Nibbler, 2x Bat, 1x Blob, 1x Ranger, 1x Mage Wave 56.) 3x Nibbler, 2x Blob, 1x Ranger, 1x Mage Wave 57.) 3x Nibbler, 1x Melee, 1x Ranger, 1x Mage From this wave forward, always equip Divine at the start of the wave. You can get a bad spawn where you're cornered. First run out of the danger zone, then draw your plan. Wave 58-64 Preferably kill Mage first, most likely you'll end up killing Melee twice (revive) due to the wave being full of NPC's. If you cannot avoid taking damage from Ranger, kill that before Mage. Then Blobs, then Bats. Wave 58.) 3x Nibbler, 1x Bat, 1x Melee, 1x Ranger, 1x Mage Wave 59.) 3x Nibbler, 2x Bat, 1x Melee, 1x Ranger, 1x Mage Wave 60.) 3x Nibbler, 1x Blob, 1x Melee, 1x Ranger, 1x Mage Wave 61.) 3x Nibbler, 1x Bat, 1x Blob, 1x Melee, 1x Ranger, 1x Mage Wave 62.) 3x Nibbler, 2x Bat, 1x Blob, 1x Melee, 1x Ranger, 1x Mage Wave 63.) 3x Nibbler, 2x Blob, 1x Melee, 1x Ranger, 1x Mage Wave 64.) 3x Nibbler, 2x Melee, 1x Ranger, 1x Mage Wave 65 Kill Mage first. Make sure Rangers can't hit you. If you cannot avoid taking damage from Rangers, kill them first. Wave 65.) 3x Nibbler, 2x Ranger, 1x Mage Wave 66 Kill one of the Mages first, wait for it to be revived, then kill the revived Mage again. Wave 66.) 3x Nibbler, 2x Mage Any remaining pillars collapse at the end of the wave. Wave 67 Just as Jad in the Fire Caves. Aggro the healers when the spawn, use Long-range to be safe. Keep an eye on your health as there's 5 of them and can deal quite some damage. Wave 67.) 1x Jad 5x lv141 healers spawn when JalTok-Jad is at half health Wave 68 Kill 1 Jad at the time. Switch prayers whenever a Jad performs their attack animation. That way you're always in time to negate the damage. Once one of the three is down the wave becomes a lot easier. Prepare yourself for boss fight (pot up and what not) before finishing the final Jad. The boss will instanty spawn so once again, be ready! Wave 68.) 3x Jad 3x lv141 healers spawn when each JalTok-Jad is at half health Last wave before TzKal-Zuk. Wave 69 Refer to VI. Tactics Boss Fight (wave 69) Wave 69.) 1x TzKal-Zuk Small waves of 1x Rangers & 1x Mages spawn periodically throughout the round. 1x Jad (with 3x healers) spawns when TzKal-Zuk is at 480 HP. 4x Jal-MejJaks (Zuk's healers) appear when TzKal-Zuk is at 240 HP. Tips and tricks Corners Inferno seems like an impossible challenge if you consider that pillars don't work. Luckily the pathing of the NPC's is so that they don't walk all the way up to you. Therefore, especially in the later waves, it is best to hide in the corners to either lure the Melee(s) and see if you can walk around to take out the Mage first for example. In these corners you can analyze the spawns and plan the way of how to deal with the wave you're facing at that time. The only NPC's that will come up to you no matter where you're standing are the Melee's, so always expect them to sneak up on you. Tripple Jads the most feared wave is definitely the tripple Jad wave. Having their max hit at 113, a small error can already knock you right off the stage. The wave however is really simple if you know what you're doing; simply pray the corresponding prayer as soon as the Jad does the animation for its attack. Like so: Nibblers and mini-blobs. Always save the Nibblers and mini-blobs (the 3 little guy that spawn after killing a Blob) for last. You can easily heal up on them with Blood Barrage, allowing you to start almost every wave at full health. VIII. Rewards The rewards are of course the main reason you'd even take on this challenge. Completing the boss wave only will award you the Infernal Cape: Completing the entire 69 waves however, will award you the prestigious, best in slot Melee cape; the Infernal Max Cape (and Hood). The Hood has no stats and is purely cosmetic. Cape's stats below: Those who are feeling lucky, also have a chance at landing the, thusfar, rarest pet in the game, the Jal-Nib-Rek The Jal-Nib-Rek has a droprate of 1/50 when doing the boss wave only and 1/5 when doing the full Inferno. Best of luck obtaining the capes!
  11. Check out the latest version of the Elkoy newspaper! Featuring an in-depth Inferno guide and many more.

    https://forum.elkoy.org/topic/18967-the-elkoy-chronicles-xi/

     

  12. TheWhiteHaze

    The Elkoy Chronicles XI

    Welcome to the 11th edition of the Elkoy Chronicles! 12 Days of Christmass For Christmas this year we will be hosting a 12 Days of Christmas style giveaway! How this will work is that for the 12 days leading up to Christmas (December 14th-25th) we will randomly select a winner each day who will win the specific prize as can be seen below. If you are lucky enough to win we will hold your reward for you until we manage to meet in game so do not worry if you aren't on! The thread to sign up for the 12 days of christmass has unfortunately, already closed - if you've signed up then make sure to check out the thread here as the winners are edited in there every day. Weekend of Events As you may have noticed, we've decided to host the Weekend of Events bi-weekly now, instead of weekly. This is due to hosting them being a ton of work, and we need a lot of manpower, which we currently lack. Due to not hosting anything last week, this week we'll see another Weekend of Events coming to Elkoy. Keep an eye out for the thread containing all information - and sign-up threads when they are due! For this week's featured video we've selected @Bluegachuee's pk video @Funny Man has resigned from Server Support @Yunai has been demoted from Server Moderator @Isleview has been promoted to Server Support @Asami has resigned from Server Moderator @Cal has been promoted to Global Moderator Staff Updates 18/12/2017 Since the last update wasn't mentioned in the previous paper; here goes. Things have been a bit slower in terms of development of Elkoy, Oak is currently moving house and Zion has not had a working PC for a couple of weeks now, We've pieced together an update though for you girls and boys. Things will return back to normal shortly in terms of weekly updates and new content. Most importantly; Mage Arena 2 has been added. Speak to Kolodion at the mage bank, to learn what is needed in order to imbue your god capes. The demons do require the god spell or the twisted bow when it is made available. For a full list of the updates please refer to: Elkoy Updates 04/12/2017 NB: There have been a couple more QOL updates and fixes that aren't mentioned in this thread, those will be listed in the next thread once it's live. The Player Spotlight is dedicated to players who have been active, helpful and/or just standing out above everyone else. This weeks player spotlight goes to @Attra. He has been helpful in-game and on the forums over the last weeks and this does not go unnoticed. Keep it up! The Discord Spotlight is dedicated to players who have been active, helpful and/or just standing out above everyone else. The player shining in the spotlight this time around is @Claire. They have been extremely active and has been keeping the discord conversations lively! For this edition we've interviewed both @Rooner and @Iron Fr00b. Your questions have been answered below! Open up the spoiler to see what they've answered. @Rooner @Iron Fr00b In-depth Inferno Guide by @TheWhiteHaze After many requests it is finally here! Welcome to the in-depth Inferno guide. In this guide I will both tackle the best ways to get the Infernal Max Cape (All waves, 1-69), and the regular Infernal Cape. Due to this guide being rather big, I've seperated it in several sections. Click the spoiler to open up the guide. This concludes the Inferno guide. I'm sure there's things I've missed - or perhaps you have any tips and/or trick you'd like to see added. Please do let me know in the comments down below! Best of luck obtaining the capes! Ho ho ho ho..., Elkoy will soon be covered in snow, T'is the season, Get ready to cash your green key in. Leave a comment below on what you think is the answer and if you're correct you will be rewarded! Remember there's only 1 winner. This concludes the eleventh edition of the Elkoy Chronicles! Please leave any feedback you may have as it will only help us improve. We strive to do nothing, but improve the Elkoy Chronicles and we will keep modifying it here and there based on your suggestions and input. More information on who is apart of the team or how to join can be found here: Elkoy Newspaper Info Elkoy Newspaper Team
  13. TheWhiteHaze

    Full Inferno

    Currently working on a full Inferno guide as we speak. Will include it in the next edition of the newspaper. I don't find the full Inferno that much more difficult, it's mainly that people don't know how to tackle the tripple Jads and the fact that all progress is lost if you slip up on the final boss, which can be rather obnoxious. If you practice the boss enough, to a degree where you can (almost) do it without food, you should be fine to take down the full Inferno challenge too.
  14. TheWhiteHaze

    I am 'Laminate'

    Welcome to the community lad, best of luck completing your goals.
  15. TheWhiteHaze

    Isleview -- Yes you!

    Already chatted with you a couple of times in-game. Welcome to the forums pal!
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